C++ Game Programming
Please note:
- At this time, C++-based courses cannot be run on Chromebooks or iPads.
When installing software, please make sure you don’t install it on the Cloud (MacOS), or OneDrive (Windows). Install it directly to the computer for best performance.
Navigate to the appropriate section, depending on your Operating System:
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Windows Computer Setup
The first thing you'll need is an IDE, on Windows you'll use Visual Studio.
- Go to the Visual Studio web page.
- Download the Visual Studio Community edition.
- Install Visual Studio, and select the Desktop development for C++ (There are other options for C++, but you won't need those for this course).
- If you don't have a Microsoft account, you'll need to create a free one and log in.
- When you can create a new project, select Console App (C++, Windows, Console), and you'll be ready to go!
For more information you can follow-along Microsoft’s tutorial for installing Visual Studio with C++ support.
SFML Setup
SFML can be set up at the end of the first day of camp, but we recommended setting this up outside of class time.
- Go to the SFML page.
- Download the "Visual C++ 15 (2017) - 64-bit" version.
On the first day of class, the instructor will spend time helping students activate and become familiar with the software.
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Mac Computer Setup
On a Mac, you'll use Xcode for your C++ development. Xcode should already be set up to create C++ projects. Try to make a new console application using the C++ language in Xcode, if it works, then you've got everything you need.
If you don't have Xcode:
- Download or update Xcode.
- Create a new project for a C++ console application.
If you can create a new C++ console application you'll be good to go!
SFML Setup
SFML can be set up at the end of the first day of camp, but note that it can take up to 15 minutes to run the terminal commands, so we recommended setting this up outside of class time.
- Open a terminal and run the command:
- /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install.sh)"
- Then run the command:
On the first day of class, the instructor will spend time helping students activate and become familiar with the software.